Blog · Engineering guide · 6 parts

Prompt engineering is becoming programming.

From individual prompts to specification-driven probabilistic software. This series translates twenty established engineering principles into prompt-based systems, in six parts you can read independently.

Start reading: Foundations →
In this series
01
Foundations: the shift from prompts to programs

Why prompt engineering is turning into software engineering: the deterministic shell, the probabilistic core, and what can be declared at all.

Read this first if your team debates prompts in review meetings: it replaces that discussion with a boundary you can hold people to.

9 min read Read part 1 →
02
Control flow: how work moves through a prompt system

Six control-flow patterns from chaining to agents, and a map of twenty programming principles translated into prompt systems.

Use it to challenge any proposal that starts with the word agent, and to compare running cost between patterns before committing.

8 min read Read part 2 →
03
Contracts: declarative style, types and capabilities

Declare the result instead of every step: typed structures between stages, contracts per module, and explicit permission boundaries.

This is the part that makes handover, vendor contracts and definition of done enforceable rather than negotiated.

7 min read Read part 3 →
04
Execution: lifecycle, transactions and evals

A declared lifecycle for the model, transaction semantics for agent actions, eval-driven development and natural language as source code.

The operational core: how to bound cost, recover from partial failure, and know whether a change actually improved quality.

8 min read Read part 4 →
05
Scale: multi-agent systems and feedback control

Distributed-systems problems, evaluator loops as feedback controllers, persistent state, and routing work to the cheapest reliable executor.

Read before approving a multi-agent architecture or a self-repairing loop, both of which look cheap and rarely are.

7 min read Read part 5 →
06
Governance: humans, approval and the destination

Human approval before irreversible actions, a fully declared prompt loop, and the destination: specification-driven probabilistic software engineering.

The governance and reporting layer: what to approve personally, and how to measure progress that survives the next model.

8 min read Read part 6 →
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